@startuml
sprite $egg [48x48/16] {
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0000000000000000017CFFFFFFFEA4000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_EGG(_alias) ENTITY(rectangle,black,egg,_alias,FA5 EGG)
!define FA5_EGG(_alias, _label) ENTITY(rectangle,black,egg,_label, _alias,FA5 EGG)
!define FA5_EGG(_alias, _label, _shape) ENTITY(_shape,black,egg,_label, _alias,FA5 EGG)
!define FA5_EGG(_alias, _label, _shape, _color) ENTITY(_shape,_color,egg,_label, _alias,FA5 EGG)
skinparam folderBackgroundColor<<FA5 EGG>> White
@enduml